Adaptive Design-24

Adaptive Design-24

Back to Search Apply OverviewStudent RolesFacultyMore Information The success of many engineered systems is dependent on the extent to which they accommodate the needs of users.  When safety is a critical consideration, computational human models are used to ensure...
AiR Play: Inclusive Augmented Reality Game Development

AiR Play: Inclusive Augmented Reality Game Development

Back to Search View Project PDF Apply OverviewStudent SkillsFacultyMore Information In traditional sport and entertainment settings, players with mobility disabilities typically do not have opportunities to engage in physical play with their peers without disabilities...
LuCelegans: The Interactive Worm Nervous System

LuCelegans: The Interactive Worm Nervous System

Back to Search View Project PDF Apply OverviewStudent SkillsFacultyMore Information The project is called LuCelegans (Luce: light in latin; Light-up C. elegans), or the Interactive Worm Project. It is about building the first interactive, physical, 3-dimensional...
The Shape and Flow of Languages

The Shape and Flow of Languages

Back to Search View Project PDF Apply OverviewStudent SkillsFacultyMore Information The voice is an ancient technology. Movement and change are inevitable. Making meaningful marks and gestures represent intentionality, meaning, identity and story. It is an ancient...
Shadow Catching

Shadow Catching

Back to Search View Project PDF Apply OverviewStudent SkillsFacultyMore Information This UARTS Faculty Engineering/Arts Student Team (FEAST) will work collaboratively on an experiential artwork based on an interdisciplinary exploration of shadows. Pachikara’s art...