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Our UARTS Faculty Engineering/Arts Student Team (FEAST) explores current participatory design theory and practices. We are ideating, prototyping, and testing participatory design pieces to advance our understanding and application of participatory design. Participatory design has become now a central issue in modern design thinking. We understand “participatory design” as the active integration of users in the project or a co-design practice.

Our explorations span many domains – from contemporary art to customer experience strategies, health education to policymaking, philosophy to colonialism studies. We are looking to facilitate a dialogue between a user (addressee) and artist/designer (addresser). Our current project deals with the worldwide traditions of of tea consumption and trade, modern and historical tea rituals and ceremonies, cultural diffusion, and appropriation. We experiment with onset expectations for forms, shapes, media, functions, and context, as well as with the triggers of identity, connection, relationship, comfort, sensations, and pleasure. We document our process by using a creative notetaking technique.

During the Fall 2021 term, we will plan for the digital and physical tool/s development: we will take our ideas to a more substantial level of building scenarios, storyboards, user flows, preparing to prototype, and testing our findings. During Winter 2022, we will start building prototype/s and try them with broader participants groups (remotely and, if situation permits, physically).

Meeting Details
Offline: Wednesdays, 4:005:30pm OR
Online: Wednesdays, 6:007:30pm

Students apply to a specific role on team as follows:

User Experience Research & Design (2 Students)

Preferred Skills: Ideation, user research, contextual inquiry, diagramming (user flows)

Likely Majors/Minors: CS, SI, PSYCH, SOC, SW, CASC

Data Science (2 Students)

Preferred Skills: Data analysis, data visualization (Python, R, Tableau)

Likely Majors/Minors: CE, CS, SI, DATA

Graphic Arts & Design (2 Students)

Preferred Skills: Sketching/drawing, basic graphic design, interest in art object design

Likely Majors/Minors: ARTDES, ARCH, IOE

Industrial or Interior Designer/Architect (1 Student)

Preferred Skills: Also interested in Arduino or a similar tool

Likely Majors/Minors: ARTDES, ARCH, IOE, EE

Faculty Project Lead

 Vadim Besprozvany is a Lecturer at the University of Michigan School of Information. He teaches undergraduate and graduate courses in interaction design, visual design and communications, mentors independent studies in emotional design, animation, branding and identity, and design language. He is an ArtsEngine faculty liaison (UMSI) and is interested in growing intellectual collisions and collaborative practices driven by the arts, design, and engineering. He serves as a curator and consultant at the Odesa Contemporary ArtsMuseum (MSIO, Ukraine), and participates in art(co)archive initiative, which is dedicated to Ukrainian contemporary art. Besprozvany’s primary research areas include visual rhetoric, semiotics, media, cultural studies, and communications theory. He received his B.A./M.A.from Tartu University, Estonia, and Ph.D. from the University of Michigan.

Students: 6


Meeting Details: Offline: Wednesdays, 4:00-5:30pm OR Online: Wednesdays, 6:00-7:30pm,  In-person (interested in the project but unable to be on campus? Contact us to inquire!)

Summer Opportunity: Summer research fellowships may be available for qualifying students.

Citizenship Requirements: This project is open to all students on campus.

IP/NDA: Students who successfully match to this project team will be required to sign an Intellectual Property (IP) Agreement prior to participation.

Course Substitutions: CoE Honors